Sony svela un prototipo di PSP, prime immagini  0

Sony svela un prototipo di PSP, prime immagini

All'annuale Sony Corporate Strategy Meeting, tenutosi ieri a New York, Ken Kutaragi ha presentato il design, studiato dal Sony Design Center, di un primo prototipo di PSP, la console portatile made in Sony. #I1,2# #I3# Il prototipo conserva inalterati tutti i comandi del classico Dual Shock PlayStation, e propone uno schermo LCD in formato 16/9 (risoluzione 480x272) dalla diagonale di ben 11 centimetri! Insomma, a dispetto delle foto, tanto piccola la console non è. Impressionanti le specifiche, invariate rispetto al primo annuncio fatto a Los Angeles:

PSP CPU Core
MIPS R4000 32-bit core
128-bit bus
1-333MHz (1.2V)
8MB eDRAM main memory
2.6Gbps bus bandwidth
FPU, VFPU (2.6 billion flops)
3D graphics extended instructions
I Cache, D Cache

PSP Media Engine
MIPS R4000 32-bit core
128-bit bus
1-333MHz (1.2V)
2MB eDRAM submemory
I-Cache, D-Cache
90nm CMOS

PSP Graphics Core
1-166MHz (1.2V)
256-bit bus
2MB eDRAM (VRAM)
5.3Gbps bus bandwidth
664 million pixels per second pizel fill rate
3D curved surface and 3D polygon engine
Support for compressed textures, hardware clipping, morphing, bone, tessellation, bezier, b-spline (NURBS)
Maximum of 33 million polygons per second 24-bit full color (RGBA)

Sound Core
VME (Virtual Mobile Engine)
Reconfigurable DSP
166MHz (1.2 V)
128-bit bus
5 giga operations per second
CODEC capabilities
3D sound, 7.1 channels
Synthesizer, effecter, and other abilities ATRAC3 plus, AAC, MP3 for audio

Media
UMD (Universal Media Disc)
60mm-diameter disc
660nm laser diode
1.8GB capacity (dual-layered disc) 11Mbps transfer rate
AES crypto system
Unique disc ID
Shock proof
Regional code system
Parental lock system
Repeat ordering system

Other Specifications
16:9-format widescreen TFT LCD (480x272 pixels, 24-bit full color)
MPEG4 AVC decoder
Wireless LAN (802.11)
IrDA (Infrared Data Association)
USB 2.0
Memory Stick
AV in/out
Stereo headphone out
Lithium ion battery
Expansion port