A Microsoft tre A non bastano più
Microsoft Studios è alla ricerca di un executive producer, ma non per un titolo tripla A... per uno quadrupla A. L'annuncio usa la forma AAAA ben tre volte, quindi difficilmente si tratta di un errore di battitura. Cosa potrà mai significare la quarta A? Che le A non bastano mai per il marketing? Che Microsoft è talmente convinta del suo lavoro che tre A non sembrano sufficienti? Che chi ha scritto l'annuncio aveva il pallottoliere tarato male?
Fatto interessante da notare, è che nell'annuncio si parla di Xbox, ma non nello specifico di Xbox 360. Quindi possiamo prenderlo come un segno che il misterioso progetto dalle molte A uscirà sulla nuova console Microsoft, non su quella attualmente in commercio.
Eccovi l'annuncio originale con le quattro A sottolineate:
Microsoft Studios (Xbox) is looking for a dynamic and seasoned Executive Producer to lead and develop a world-class team who will own the creation and delivery of a AAAA experience that delivers on 1st party goals and, more importantly, creates a fun gaming experience for our audience. The EP will be responsible for identifying a great development partner who shares our passion and goals, mapping the product roadmap, all aspects of production, from initial concept development through retaining world-class production capacity to delivering high-quality games that are on time and on budget, and improving the viral performance of the games.
Reporting into the Core Publishing team, the Executive Producer must be a mix of strong business leadership, the ability to influence and drive new business models forward, a creative thinker, pragmatic producer, entrepreneur and someone who has a great sense of what makes quality game experiences that promote our Xbox platform. The successful Executive Producer must be able to review concepts, manage partners and have a vision for entertainments future. Additionally, they must have proven experience interacting with production planning, technical teams, business groups and be able to sell their ideas to the highest levels of executive management.
-The EP will have P&L responsibility for a major Xbox AAAA console title.
-Deliver the end-to-end AAAA title experience (Concept, Prototype, Greenlight, Pre-Production, Production, Release, ongoing revenue streams and a complete franchise plan).
-Establish 1P goals and metrics exploiting the platform in innovative and differentiating ways.
-Maintain high-level relationships with external developers to guarantee a great working relationship and on time, on budget delivery of titles
-Represent and ensure that the project is aligned internally with all levels of the Studios organization
-Provide creative direction, identify properties and concepts with the greatest potential and drive the team to successful launch and ongoing development of game experiences
-Ability to travel both domestically and internationally