Hydrophobia ProphecyAnnunciato ufficialmente Hydrophobia Prophecy 

Un Hydrophobia 1.5

L'"avvistato" Hydrophobia Prophecy si rivela oggi essere una versione 1.5 dell'originale - uscito su Xbox 360 come titolo scaricabile - per PlayStation 3 e Steam.

All'interno del gioco, che ricalca la struttura dell'originale, modificata poi parzialmente con Hydrophobia Pure, troveremo nuovi livelli con un apporto contenutistico inedito pari a circa il 70% del gameplay, tra contenuti interamente nuovi e rifacimenti dei livelli presenti nell'originale.

E' cambiato tra le altre cose il sistema di copertura e il sistema di movimento con la possibilità di arrampicarsi utilizzando appigli, un nuovo finale maggiormente narrativo e altre aggiunte inserite anche a partire dai feedback dell'utenza. La versione PC uscirà su Steam il 9 maggio a 10,19 dollari, mentre la versione PSN dovrebbe seguire a breve distanza, con l'aggiunta del supporto a Move. Molti sono i cambiamenti effettuati dal punto di vista tecnico, come dimostra il folto elenco di aggiunte rilasciato dal team Dark Energy Digital che riportiamo qua sotto e come è possibile anche vedere piuttosto chiaramente dalle nuove immagini rilasciate, almeno per quanto riguarda la grafica.


Enhanced environmental lighting throughout the gameHigh resolution texturesUpdated video texture workHugely improved particle systems throughout the gameDepth of field effects implementedMLAA anti-aliasingImproved lighting and shadowing solutions

HydroEngine Enhancements

Enhanced character DripMapping technologyImproved reflection and refraction mappingEnhancement underwater visual effectsUnderwater depth of field effectEnhanced particle system and improved performanceNew high resolution RippleMap simulation responds to characters and objectsJump distance more accurate relative to movement speedAdded stationary jumpSpeed of movement through vents increased and animations improvedSpeed of movement with MAVI increasedVarious animations refined to provide better feedback

Narrative and Backstory

Scoot character remodelledScoot character recast, now played by Oliver Vaquer (GTA: Liberty City Stories, The Warriors, Law & Order)Characterisation improved with remastered voice acting and additional scenesMila characters role has been enhanced with compelling new scenesStoryline enhanced and completedDramatic new plot points shed light on the back story and the Prophecy of MalthusNew in game video communications enhance the narrative without disrupting gameplayCompelling new cutscenes and dramatic twistsNew mechanics designed around the deeper narrativeHydro Kinetic powers brought into the main storyDramatic new ending completes the story arc

Wading and Swimming

Reworked Kate's bracing animation and responsivenessEliminated undesirable situations where the character was swept out of player controlIncreased speed of recovery after being wiped out by waterRemoved invasive reactionary animations after being wiped out by water

Art Direction

Improved environmental lightingRe-designed locations add variety and dramaSpectacular new environments introducedReworked environmental assets


New and improved music tracksRe-mastered audio and improved sound designNew SFX added to various feedback systems


Improved lock-on effect for electric cable puzzlesAdded mini-puzzles to existing areasExclusive new environments introduce new physics based puzzlesAbility to manipulate floating objects to solve bouyancy based puzzlesNew narrative based challenges

Combat and Cover Systems

Individual bone based enemy lock on feature (depending on difficult setting)Improved aim assist functionalityDynamic aim reticule adapts to different ammo types and combat behaviourDestructable object system reworked for greater feedback and effectivenessGreater variety of ammo earlier in the gameAI enhancements and performance improvementsInstant ammo collection features eliminates unneccessary button pressesRebalanced Sonic Rounds for more effective combatReload times reduced for better combat flow

Cover System Enhancements

Blind fire functionality addedTurn corners while in cover and engage in flanking maneuvoursCover animation improvementsMore responsive and smooth cover transitionsAll new Floating Cover systemGrab bouyant object to use as dynamic cover in waterUse floating cover on the surface or during underwater combatNew Climbing Combat systemAbility to shoot and engage in combat while climbing or hanging

Levels and Game Balance

Enhanced and redesigned levelsExclusive new levels to explore throughout the gameAll new mechanics, puzzles and combat addedDramatic new end sequence using Hydro Kinetic abilitiesDecrypting doors sequence shortenedTutorial added for hack mini gameImproved feedback, waypoint design and tutorialsBetter checkpoint designImproved difficulty setting designRationalised waypoint system choice allows players to set their preference for how much hand holding they want independently of difficulty setting


Contextual Dev Feedback System - bring up Dev Feedback from the pause menu at any time to comment on your experienceYour feedback is uploaded to Dark Energy augmented with contextual information about the gamestateDark Energy will continue to act upon gathered data from the playing community

GUI and Front End

Menus reworkedFront end menus re-designedIn game menus re-designed


Pre-purchase the Steam version for just $10.19 / £7.64 (including 15% pre-purchase discount)New locations, mechanics and narrative elements extend the lifespan of the main game massively

Fonte: Eurogamer.net