Tanto per iniziare
DICE ha pubblicato un elenco di aggiustamenti e fix vari che verranno contenuti nella prossima patch da rilasciare per Battlefield 3.
Nonostante si tratti di una lista decisamente sostanziosa, a quanto pare non è ancora completa giacché la versione definitiva dell'aggiornamento in sviluppo conterrà anche altre modifiche al gioco. Intanto, questa qua sotto è una prima parziale lista (in Inglese) di quanto è stato implementato, maggiori informazioni al link in fondo alla news:
General Gameplay FixesPlayers should no longer take fall damage from short falls. Players now get up from Prone slightly faster, allowing better odds of getting away from a grenade or threat when prone. Fixed some situations that would unintentionally make a player unrevivable. Reduced the black screen fade in time on spawn. The fade is still necessary for properly streaming in loading content at spawn, but it has been substantially reduced. Increased the spawn protection time from 1sec to 2sec. The protection will still be immediately canceled as soon as the player moves or shoots. Spawn protection will no longer be canceled by the player looking around. Increased the speed at which a player regains accuracy when aiming after moving for a more responsive experience. Firing before fully zoomed will still result inaccurate fire.
Vehicle FixesThe A10 properly gives Jet score again. Unguided tank rounds and RPGs will now instantly destroy Jets, Attack Helicopters, and Scout Helicopters. Increased the damage the MBT’s primary weapon does to the front and side armor of other main battle tanks. Primarily this means 1 less shot to the front, and very good hits to the side can result in a 1 hit to disable. Slightly reduced the repair speed of the repair tool. Increased the damage done by TOW weapons to armored vehicles. Increased the rate of fire and minimum damage of the Coax HMG. Increased the damage mounted gunner .50cal HMGs do at long range.
WeaponsAdded Extended Mags to the ASVAL. The Extended Mags can be unlocked at 200 kills with the AS VAL. Reduced the recoil of the SKS rifle and increased its maximum damage at close range. Fixed aimed firing max accuracy on the Pecheneg to be consistent with other LMGs. Semiautomatic and automatic shotguns firing FRAG rounds now do slightly less splash damage. The M26 MASS frag and slug rounds are now the more effective pump action versions. The M26 MASS and M320 now benefit from the Laser Sight when mounted with an Underslung Rail. Fixed the bolt action timer on the L96 that would cause an animation glitch.